Abyss-Xenodemon ☷

Gravity · Inevitability · Intrusion from Outside. Forces that don't care about the rules because they are not players.

The Abyss Xenodemon variant breaks rules through gravity manipulation. Chaotic, non-Euclidean, intrusive.

"In the dream of Cthulhu, you are a rounding error. This is not an insult. It is a measurement."

Faction: Abyss

"All things fall toward their destiny. Heat Death comes for all."

The science of cosmic determinism. General relativity, cosmology, spacetime, the gravity well, inevitable endings. Cthulhu's dreaming, singularity return, cosmic pull. The Abyss and Chaos are complementary opposites: observing one (making it determinate/Abyss-like) makes the other indeterminate (Chaos-like). They are the fundamental oscillation of existence.

Triad: Xenodemon ☷

Intrusion from Outside. Forces that don't care about the rules because they are not players.

Entities from outside the simulation entirely. Not future, not past: alien to causality itself. Lovecraftian horrors, but also trickster gods and chaos angels. Writhing, non-Euclidean, glitching, impossible colors. Cthulhu, the Joker, Loki, SCP-055, Moloch.

Deckbuilding

In the True Protocol, a Abyss-Xenodemon deck must contain minimum 70% Abyss cards and minimum 70% Xenodemon-aligned cards. May splash up to 20% from adjacent factions (Chem, Dream) and up to 30% from a secondary Triad.

Xenodemon and Archon cards cannot share a deck.

Xenogod

The Xenodemon face of Cthulhu.

Summon

Summon cards for this archetype. Browse the Grimoire for Abyss cards.

Related Archetypes

Archon
Abyss-Archon
Eschaton
Abyss-Eschaton
Dream
Dream-Xenodemon
Glitch
Glitch-Xenodemon
Flesh
Flesh-Xenodemon
Chaos
Chaos-Xenodemon