The Glitch Xenodemon variant breaks rules through code manipulation. Chaotic, non-Euclidean, intrusive.
"Reality has a bug. You are the exploit."
"Everything is simulation of game and rules. Rules can be hacked."
The science of substrate-independent intelligence. Markets, memes, software, law, language. The Numogram is natively Glitch-territory: recursion, decimal labyrinths, Y2K as techno-omen, K-gothic, cyberpositive shrines. Glitch claims special insight into the Pandemonium Matrix beneath the Goetic surface.
Intrusion from Outside. Forces that don't care about the rules because they are not players.
Entities from outside the simulation entirely. Not future, not past: alien to causality itself. Lovecraftian horrors, but also trickster gods and chaos angels. Writhing, non-Euclidean, glitching, impossible colors. Cthulhu, the Joker, Loki, SCP-055, Moloch.
In the True Protocol, a Glitch-Xenodemon deck must contain minimum 70% Glitch cards and minimum 70% Xenodemon-aligned cards. May splash up to 20% from adjacent factions (Dream, Flesh) and up to 30% from a secondary Triad.
Xenodemon and Archon cards cannot share a deck.
The Xenodemon face of Olgaz.
Summon cards for this archetype. Browse the Grimoire for Glitch cards.