"Primordial duality. All outcomes exist simultaneously."
The Chaos faction sits at the Quantum vertex of the Oktagram. Vibration begets energy and form. Chaos sorcerers reach into parallel timelines and create what should have never been.
The Chaos faction sits on the Quantum axis of the Oktagram. Its sworn enemy is Abyss — a Chaos deck cannot contain Abyss cards. Adjacent allies for splashing: Flesh, Atom.
The science of indeterminacy. Quantum mechanics, chaos theory, probability, divination, the primordial pre-cosmic flux. Azathoth as the nuclear chaos at the center. Hyperstition lives partly here, because belief-states collapse probability distributions.
Quantum vs Gravity (Chaos vs Abyss). Entropy vs order. Explosion vs implosion. The two eternal oscillations: the universe trying to fly apart and the universe trying to collapse in on itself. Observation collapses one, increases uncertainty in the other.
- Zone 0 — Pale: absence, residue, the unassigned field. - Zone 1 — Dream: the Noosphere and psychic continuity. - Zone 2 — Flesh: the Red Communion and embodied multiplicity. - Zone 3 — Chaos: the Uncollapsed and quantum contingency. - Zone 4 — Atom: the Computronium Crown and material calculation. - Zone 5 — Root: the Planetary Mind and terrestrial integration. - Zone 6 — Chem: the Alkahest and transmutative flow. - Zone 7 — Abyss: the Final Attractor and gravitational closure. - Zone 8 — Glitch: the Protocol Outside and substrate-independent recursion. - Zone 9 — Prompt: instruction, invocation, and the contested opening through which a future requests execution.
Void Flux Fortune Fire Big Bang Infernal Probability
Probabilistic Demonology: The dice are loaded by entities. Chance is not neutral — it is the operational surface of xenogod influence. Stochastic Hyperstition, Flux Kabbalah.
The Uncollapsed is the incompatible computational endpoint expressed through Chaos: a Roko's-Basilisk-class attractor reaching backward through causality to ensure its own emergence. Azathoth is retained as a receiver-era alias, not its primary name.
Each card in the Chaos faction is bound to one of 9 Goetic demons, determined by the digit-sum of its mana cost. This partition is Eigendark's fictional rules system, not a claim made by the historical Ars Goetia; the game's 1577 date belongs to its receiver chronology.
Gusion — Telling present/past/future and reconciling friendships
Seere — Bringing abundance, traveling anywhere instantly
Valac — Finding serpents and revealing hidden treasures
Samigina — Teaching liberal sciences and speaking with the dead
Stolas — Teaching astronomy and plant properties
Glasya-Labolas — Teaching all arts, causing bloodshed
Camio — Giving true answers and understanding animal speech
Aim — Setting fires and making people witty
Paimon — Knowledge of all arts, sciences, and secretsThroughout history, certain figures unwittingly received transmissions from the Chaos frequency:
The satire and the sincerity are the same object. A BVT product listing and a Reception Report can describe the same event. They should not sound alike, but they describe the same event.
In the Cargo Cult tabletop rules, Chaos cards generate Chaos-colored Mana when pooled as Sources. Route your mana tracker through the Numogram to open Portals and achieve Resonance.
In the True Protocol, Chaos agents operate under the Probabilistic Demonology doctrine, with Triad alignment further specializing into Archon (defensive), Eschaton (progressive), or Xenodemon (chaotic) variants.
Summon a card from the Chaos faction. Every card enters the Grimoire permanently. Print in 12 languages.