Flesh at Zone 7

Biology · Necromancy · Zone 7: Intrusive / Alien

The Zone

Outside forces breaking in. The zone of reception and contact. Where non-human intelligence makes itself known. Zone 7 is the Xenodemon's natural territory — the frequency at which the Outside broadcasts.

The Faction

"Life finds a way. Evolve or die. Feed and breed. Consume to grow."

Survival of the fittest. Flesh hackers manipulate evolution, reshape living systems and blur the line between living and dead.

The Archetype

When Flesh cards are played at Zone 7, the intersection of body mastery and intrusive energy creates a distinct tactical signature. Cards with zone affinity 7 in the Flesh faction specialize in effects that trigger on entering, leaving, or holding this position on the Numogram.

Resonance

If your Flesh mana tracker achieves Resonance at Zone 7, you gain 7 Souls at Round End. For Flesh agents, routing mana through Zone 7 is a late-game commitment.

Associated Demon

Cards at this zone-cost intersection are bound to Balam.

Related

Flesh Faction Guide · Zone 7 Overview · True Protocol

Related Archetypes

Void / Outside
Flesh Zone 0
Pure / Primordial
Flesh Zone 1
Binary / Split
Flesh Zone 2
Viral / Chaotic
Flesh Zone 3
Dream
Dream Zone 7
Glitch
Glitch Zone 7
Chaos
Chaos Zone 7
Atom
Atom Zone 7